chrono::ClockTimer
- Inherits: api::ExecutionContext
public
Types
IsRunning#
- no
- yes
Functions
ClockTimer()#
chrono::ClockTimer::ClockTimer ()ClockTimer(IsRunning is_running)#
explicit
chrono::ClockTimer::ClockTimer (IsRunning is_running)clock_time() const#
ClockTime chrono::ClockTimer::clock_time () constType: ClockTime
is_reset() const#
inline
bool chrono::ClockTimer::is_reset () constType: bool
is_running() const#
inline
bool chrono::ClockTimer::is_running () constType: bool
is_started() const#
inline
bool chrono::ClockTimer::is_started () constType: bool
is_stopped() const#
inline
bool chrono::ClockTimer::is_stopped () constType: bool
micro_time() const#
inline
MicroTime chrono::ClockTimer::micro_time () constType: MicroTime
microseconds() const#
inline
u32 chrono::ClockTimer::microseconds () constType: u32
milliseconds() const#
inline
u32 chrono::ClockTimer::milliseconds () constType: u32
reset()#
ClockTimer & chrono::ClockTimer::reset ()Type: ClockTimer &
restart()#
ClockTimer & chrono::ClockTimer::restart ()Type: ClockTimer &
resume()#
ClockTimer & chrono::ClockTimer::resume ()Type: ClockTimer &
seconds() const#
inline
u32 chrono::ClockTimer::seconds () constType: u32
start()#
ClockTimer & chrono::ClockTimer::start ()Type: ClockTimer &
stop()#
ClockTimer & chrono::ClockTimer::stop ()Type: ClockTimer &